Saturday, March 29, 2014

Hearthstone - Reaper of Packs

Today, I got Reaper of Packs for purchasing Diablo III expansion "Reaper of Souls."


Tuesday, March 11, 2014

Hearthstone - Mount Up - World of Warcraft Mount

Well, if I ever decide to play WoW again, I get a new mount :)


Monday, March 10, 2014

Hearthstone - Upcoming Balance and Ranked Play Updates

Thank you for playing, testing and offering your feedback on Hearthstone as we've transitioned from closed beta to open beta. The release of Hearthstone is on the horizon, and we have a couple of additional changes to certain cards we feel it is necessary to implement before the game goes live. As we've stated, we plan to make very few card changes when the game goes live, and we will only make changes to cards if they are absolutely necessary. Making these changes now will ensure a more balanced state of the overall game into release. 

We will be making changes to the following cards: Tinkmaster Overspark and Nat Pagle.

Tinkmaster Overspark is now a 3/3 (up from 2/2) and now reads: Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel. 
  • Tinkmaster is a neutral card that silences and often shrinks big creatures. This reduces the amount of big, fun creatures in the environment. We think this change will increase the amount fun creatures in the environment, and bring him more in-line with his cost and overall power. Tinkmaster should still show up in certain types of decks, but will no longer be appearing in every high level deck.

Nat Pagle now reads: At the start of your turn, you have a 50% chance to draw an extra card. 
  • Nat Pagle will now draw a card at the start of your turn rather than at the end. Nat had too much draw power for a card that is fairly hard to counter so early in the game, making it almost an auto-include for many decks. This change reduces the power of the card and gives players more time to counter the card before it starts.

In addition to these balance changes, we have been monitoring your feedback on our Ranked Play system that we implemented with Closed Beta Patch 1.0.0.4217. Many players have felt that the start of each Ranked Play season was particularly difficult due to the fact that rankings are reset for all players, regardless of how far they progressed in rankings during that season.

After the next patch, you will receive bonus stars at the start of each season based on your performance from the previous season. This way, players that have progressed far into any given Ranked Play season will not be challenging those potentially new to the game or jumping into Ranked Play for the first time.

For example, if you attained Legend, Innkeeper (Rank 1), or Black Knight (Rank 2) rank in any given season, at the start of next season you will start off at Questing Adventurer (Rank 16) rather than Angry Chicken (Rank 25).

Expert cards that are being changed can be disenchanted for their full cost for a limited time when the patch goes live. We hope these changes will increase the variety of cards you will see at all levels of play, and make playing Hearthstone a more fun and interactive game for everyone.

We’ll see you in game!
Edited by Zeriyah on 3/10/2014 3:17 PM PDT
http://us.battle.net/hearthstone/en/forum/topic/11985288985

Saturday, March 1, 2014

Hearthstone - Season 3 Results

So after playing for in Season 3, I got to rank 14, which isn't too spectacular.  I didn't spend much time on ranking.  The best way to move forward would to not suck at Arena by going infinite and getting 7+ wins.  Then open packs along the way.  There isn't much reward for getting Legend in the rank as far as I know.



This is my Quest Log at the beginning of Season 4.  Everyone is set back to rank 25.


Friday, February 21, 2014

Hearthstone - Achievements

I've recently gotten these 3 achievements.

Chicken Dinner is awarded for winning 100 games in any mode, including against the AI the "Innkeeper."


"Crushed Them All!" is awarded for defeating every Expert AI Hero.  There isn't a good way to keep track of which ones you've beaten and the last ones remaining.  So it is best to start at the top and work your way down.  The hardest AI for me was the Hunter deck.



My Journey to 10 for each class will get you the achievement "Got the Basics!"


These 3 achievements came around the same time.  It was nice to get 500 extra gold.

Arena Mage Deck (7 wins)

This is my 4th attempt at Arena and I got this deck and won 7 games.  I got 1 pack and 185 gold.  Key seems to start with several minions that are 2 and 3 mana.  The early game will make the mid and end game difference.  The games I lost on, I didn't trade well and lost focus and just started auto playing without thinking much about the next play.

This is the top half.

This is the bottom half.




Hearthstone - Journey to 10 - Rogue Leveling Deck

Card draw and board control is how I won with Rogue.  I added some Kobold Geomancer and Ogre Magi to increase the spells damage.  This is my last class to level 10.  I think I have learned a lot and will still play.